General - IF ACT // Mob - ACT // Char - IF ACT // Item - IF ACT // Map - IF ACT // Files - IF ACT // Guild - IF ACT //
Group - IF ACT // Person You're Facing - IF // Marriage/Master - IF // Password Related - IF // Weird Stuff - IF ACT
General Stuff - IF statements | ||
Name | Usage | What it does |
check | CHECK [200] 1 | Checks to see if flag 200 is set to 1 (on) / 0 (off) |
daytime | DAYTIME SUNSET | Compares the current sever 'time' to the option you entered: SUNRISE,DAY,SUNSET,NIGHT |
dayofweek | DAYOFWEEK SUN | Checks if it's sunday options: SUN,MON,TUE,WED,THU,FRI,SAT |
hour | HOUR 9 9 | Checks if the hour right now is 9 |
min | MIN 30 35 | Checks if the minutes right now are higher or equal to 30 and lower then 35 |
ranom | RANDOM 50 | Takes a random number from 0-50, and if it's 0 then it's true |
ranomex | RANDOMEX 10 = 5 | Takes a random number between 0 and 10, and checks if it's 5, options: =,<,>,>= |
General Stuff - ACT statements | ||
Name | Usage | What it does |
set | SET [200] 1 | Sets questflag 200 on, options: 1(on) 0(off) |
reset | RESET [50] 10 | Sets Questflag 50-59 to 0(off) |
close | CLOSE | Closes the clients npc dialog |
break | BREAK | Stops the rest of the npc code from being run |
getauctionitems | GETAUCTIONITEMS 5 | Gets all auction items from 'category' 5 |
closeauction | CLOSEAUCTION | Closes the auction window |
goquest | GOQUEST questname | Starts quest called questname |
endquest | ENDQUEST | Stops the quest you where working on |
goto | GOTO @main | Makes the npc goto the @main menu |
gmexecute | GMEXECUTE commandname | Executes any command |
exeaction | EXEACTION KICK | Kicks you from the server, options: CHANGEEXP, CHANGELEVEL, KILL |
sendmsg | SENDMSG 3 text | Works exactly the same as LINEMSG |
linemsg | LINEMSG 3 text | Sends a message with the content 'text', options: 0(regular message), 1 ((*) infront), 2 ([npc name] infront), 3([charname] infront), 4(just message of (I think npc) saying), 5 (red text), 6 (green text), 7(blue text), 8(group text), 9 (guild text) |
setsendmsgflag | SETSENDMSGFLAG | Sets BOSENDMSGFLAG to true(probably whisper, not sure) |
messagebox | MESSAGEBOX text | Sends the player a menu popup with 'text' in it |
setscriptflag | SETSCRIPTFLAG 1 true | Sets BOCHANGEITEMNAMEFLAG to true, options: 0 = BOSENDMSGFLAG, 1 = CHANGEITEMNAMEFLAG |
runsound | RUNSOUND 50 | Plays sound number 50 on the players' client |
Mob Stuff - ACT | ||
Name | Usage | What it does |
mongen | MONGEN Yob 5 10 | Spawns 5 Yobs in a 10 square radius around the map. Params: Param1 (mapname), Param2(x), Param3(y) |
recallmob | RECALLMOB Yob 1 20 0 1 | Gives the player a Yob pet that's level 1 and will stay there for 20 mins, it will also have colour number 1, if fourth number is 1 then it's colour will randomly change |
killslave | KILLSLAVE | Kills all your pets/slaves |
mission | MISSION mapname 5 10 | Sets the mission to mapname, 5, 10 (name of the map to spawn on, x, y coords) |
mobplace | MOBPLACE mobname | Spawns a mob called 'mobname' and tells it to go to the coords you set using mission. Params: Param1 (x coord), Param2 (Y coord), Param3 (amount), Param4 (range) |
mongenex | MONGENEX mapname 5 6 Yob 6 7 | Spawns a Yob at map called 'mapname' at the coords 5:6, 6= range around spawn point, 7 = amount of mobs |
clearmapmon | CLEARMAPMON mapname | Deletes all mobs from the map called 'mapname' |
openitembox | OPENITEMBOX mobname | Makes a mob called 'mobname' infront of you then makes it die |
recallclone | RECALLCLONE mobname 1 20 | Gives the player a clone pet called 'mobname' that starts at level 1 and stays tamed for 20 mins. |
Char Stats - IF statements | ||
Name | Usage | What it does |
checklevel |
CHECKLEVEL 45 | Checks if you are level 45 or above |
checkjob |
CHECKJOB Warrior | Checks if you are a Warrior, options: Warrior, Wizard, Taoist |
gender |
GENDER MAN | Checks if you are male or female, options: MAN, WOMAN |
checkluckypoint |
CHECKLUCKYPOINT 50 | Checks if your bodyluck is higher or equal to 50 |
checkbaggage |
CHECKBAGGAGE Sunpotion | Checks if there's enough bagweight left to carry an extra Sunpotion |
checkmagic |
CHECKMAGIC Fireball | Checks if you have learnt Fireball |
checkmagiclevel |
CHECKMAGICLEVEL Fireball 3 | Checks if you have learnt Fireball and it's at training level 3 |
checkhorse |
CHECKHORSE | Checks if you have a horse equipped |
checkriding |
CHECKRIDING | Checks if you are riding a horse |
checkbbcount |
CHECKBBCOUNT 4 | Checks if you have 4 or more slaves/pets |
checkslavecount |
CHECKSLAVECOUNT = 10 | Checks if you have 10 slaves/pets, options: =,<,> |
checkslavelevel |
CHECKSLAVELEVEL = 4 | Checks if the highest level slave/pet you have is 4, options: =,<,>,>= |
checkslavename |
CHECKSLAVENAME Yob = 2 | Checks if you have 2 Yobs tamed as pets, options: =,<,>,>= |
issysop |
ISSYSOP | Checks if your permission level (GM level) is 4 or more |
isadmin |
ISADMIN | Checks if your permission level (GM level) is 6 or more |
checklevelex |
CHECKLEVELEX = 5 | Checks if player is level 5, options: =,<,> |
checkbonuspoint |
CHECKBONUSPOINT = 5 | Checks if players total amount of bonus ability stats = 5, options: =,<,> |
isnewhuman |
ISNEWHUMAN | Checks if you have only just made your char (first login) |
checkdc |
CHECKDC = 20 | Checks if you have 20 DC, options: =,<,>,>= |
checkmc |
CHECKMC = 20 | Checks if you have 20 MC, options: =,<,>,>= |
checksc |
CHECKSC = 20 | Checks if you have 20 SC, options: =,<,>,>= |
checkhp |
CHECKHP = 20 > 30 |
Checks if your current hp is 20 and your max hp is higher than 30, options: =,<,>,>= |
checkmp |
CHECKMP > 10 = 30 | Checks if your current mp is more than 10 and your max mp is 30, options: =,<,>,>= |
checkexp |
CHECKEXP > 50 | Checks if your current exp is above 50, options: =,<,>,>= |
onlinelongmin | ONLINELONGMIN = 5 | Checks if you have been online for 5 mins, options: =,<,>,>= |
Char Stats - ACT statements | ||
Name | Usage | What it does |
changemode | CHANGEMODE 2 | Changes your chars 'mode' on server, options: 1=@gamemaster, 2=@superman, 3=@observer (You need to beable to do the command for this to work, if you're not a gm in the DB this wont work) |
pkpoint | PKPOINT -10 | Decreases your pkpoints by 10, can also have 0 (instant pkpoint 0) or 100 (increase by 100) |
kick | KICK | Kicks the player from the server |
hairstyle | HAIRSTYLE 2 | Changes your hairstyle to style '2' options: 1,2 |
changegender | CHANGEGENDER 1 | Changes your gender to Male(0), Female(1) |
changelevel | CHANGELEVEL = 5 | Changes your level to 5, options: =,+,- |
clearskill | CLEARSKILL | Deletes all of your trained skills |
delnojobskill | DELNOJOBSKILL | Deletes all the magics you have that don't match your job |
delskill | DELSKILL Fireball | Deletes the skill called Fireball |
addskill | ADDSKILL Fireball 2 | Gives you the spell Fireball at training level 2 |
skilllevel | SKILLEVEL Fireball = 3 | Advances your Fireball skill to level 3, options: =,+,- |
changepkpoint | CHANGEPKPOINT = 5 | Changes your pkpoint to 5, options: =,+,- |
changeexp | CHANGEEXP - 50 | Decreases your exp by 50, options: =,+,- |
changejob | CHANGEJOB Warrior | Changes your job to a Warrior, options: Warrior, Wizard, Taoist |
setmembertype | SETMEMBERTYPE = 2 | Sets membertype value to 2, options: =,+,- |
setmemberlevel | SETMEMBERLEVEL +2 | Sets memberlevel +2, options: =,+,- |
gamegold | GAMEGOLD - 10 | Takes away 10 gamegold(not regular gold), options: =,+,- |
autoaddgamegold | AUTOADDGAMEGOLD START | Starts automatically decreasing your gamegold, Params: Param1 = points, Param2 = time between additions, options: START, STOP |
autosubgamegold | AUTOSUBGAMEGOLD START | Starts automatically decreasing your gamegold, Params: Param1 = points, Param2 = time between additions, ?options: START, STOP? |
changenamecolor | CHANGENAMECOLOR 200 | Changes the colour of your name to colour number 200 |
clearpassword | CLEARPASSWORD | Clears your password (storage) |
renewlevel | RENEWLEVEL 10 20 1 | Increases your relevel value by 10, changes your level to 20 and gives you 1 extra bonuspoint |
killmonexprate | KILLMONEXPRATE 120 150 | Changes your exprate to 120% for 150 seconds |
powerrate | POWERRATE 130 200 | Changes your power rate to 130% for 200 seconds |
changepermission | CHANGEPERMISSION 3 | Changes your access to 3 (GM rights) |
kill | KILL 2 | Kills you without giving anyone else the kill, options: 1(kills you with no drops), 2 (kills you without pking for others), 3 (no drop + no pking), 4(just dieing without anything else) |
bonuspoint | BONUSPOINT = 2 | Sets your bonus abilities to 2 (and resets all the points you have), options: =,+ |
restrenewlevel | RESTRENEWLEVEL | Puts relevel value to 0 |
creditpoint | CREDITPOINT - 50 | Reduces creditpoints by 50, options: =,+,- |
gamepoint | GAMEPOINT = 5 | Sets your gamepoint value to 5, options: =,+,- |
restbonuspoint | RESTBONUSPOINT | Resets your assigned bonuspoint |
humanhp | HUMANHP + 5000 | Adds 5000 hp to your char (or fills your bar if you don't have 5000), options: =,+,- |
humanmp | HUMANMP + 20 | Adds 20 mp to your char (or fills your bar if you don't have 20), options: =,+,- |
setranklevelname | SETRANKLEVELNAME name | Sets your rankname to 'name' |
setautogetexp | SETAUTOGETEXP 100 50 | Gives 50 exp every 100 seconds |
temppowerup | TEMPPOWERUP DC 2 50 | Increases your DC by 4(2+2) for 50 seconds, options: DC,MC,SC,ASPEED,HP,MP |
Item Bits - IF statements | ||
Name | Usage | What it does |
checkitem | CHECKITEM Sunpotion 3 | Checks if you have 3 or more sunpotions in your bag |
checkitemw | CHECKITEM W GoldRing 2 | Checks if you are wearing 2 GoldRings |
checkgold | CHECKGOLD 5000 | Checks if you have 5000 or more gold |
istakeitem | ISTAKEITEM Sunpotion | Not entirely sure it checks if some name = the param you enter |
checkdura | CHECKDURA GoldOre 15 | Checks if you have a dura 15 or more goldore in your bag |
checkduraeva | CHECKDURAEVA GoldOre 50 | Checks if the total amount of all the dura on GoldOres in your bag combined is 50 or more |
checkuseitem | CHECKUSEITEM 2 | Checks if you have something equipped on position 2 of your body |
checkbagsize | CHECKBAGSIZE 10 | Checks if you have 10 spare spaces in your bag |
checkitemtype | CHECKITEMTYPE 3 25 | Checks if the stdmode of the item on position 3 of your body is 25 |
checkitemaddvalue | CHECKITEMADDVALUE | Checks if the total amount of added stats on the item on position 8 on your body is 5, options: =,<,>,>= |
Item Bits - ACT statements | ||
Name | Usage | What it does |
take | TAKE Sunpotion 5 | Takes 5 Sunpotions from your bag |
give | GIVE Sunpotion 5 | Gives you 5 Sunpotions |
givew | TAKEW GoldRing 2 | Takes 2 GoldRings you're wearing away from you. you can also make it take a specific type of item you're wearing by replacing the itemname with: [NECKLACE], [RING], [ARMRING], [WEAPON], [HELMET], [DRESS], [U_BUJUK], [U_BELT], [U_BOOTS], [U_CHARM] |
takecheckitem | TAKECHECKITEM | Takes the item recently 'checked for by this npc |
clearneeditems | CLEANNEEDITEMS 2 | Deletes all items in your bag, storage that have need value set to '2' |
clearmakeitems | CLEARMAKEITEMS Sunpotion 15245 0 | Deletes all the equipped items with makeindex 15245, if the last 0 would be 1 then it'll delete all the items equipped called Sunpotion |
upgradeitem | UPGRADEITEM 3 2 1 | Upgrades item equipped on slot 3 with 1/3 chances of success (basicaly it's 2+1 cause 0's an option aswel) and will add 1 point to one of the stats on the item (this can result into bugged items though, so it's use is not recomended) |
upgradeitemex | UPGRADEITEMEX 3 5 1 2 1 | Same as above but instead here it's position on your equipment(3), type of stat to add (these values are rather hard to explain but in this case it's 5), chance of succes: 1/2 (1+1), points to add: 2, last value is the type of upgrade: 0= just fail, 1 = deletes item if failed, sets the added stat to 0 if failed |
Map Bits - IF statements | ||
Name | Usage | What it does |
checkmonmap | CHECKMONMAP d024 10 | Checks if there is less than 10 mobs on the map d024 |
checkrealmonmap | CHECKREALMONMAP d024 10 | Checks if there is less than 10 mobs (pets don't count) on the map d024 |
checkhum | CHECKHUM d024 10 | Checks if there's less than 10 players on the map 2024 |
checkpos | CHECKPOS mapname x y | Checks if you are standing on map called 'mapname' at coords x,y |
checkrangemoncount | CHECKRANGEMONCOUNT mapname x y range = 5 | Checks on map called 'mapname' around x,y if there are 5 mobs in a range, options: =,<,>,>= |
checkinmaprange | CHECKINMAPRANGE mapname x y range | Checks if you are within range of x,y coords on the map 'mapname' |
checkmaphumancount | CHECKMAPHUMANCOUNT mapname = 6 | Checks if there are 6 humans on the map 'mapname', options: =,<,>,>= |
checkmapmoncount | CHECKMAPMONCOUNT mapname > 5 | Checks if there are 5 mobs on the map 'mapname', options: =,<,>,>= |
checkmap | CHECKMAP mapname | Checks if you are on the map called 'mapname' |
Map Bits - ACT statements | ||
Name | Usage | What it does |
timerecall | TIMERECALL 50 | Sets a 50 min delay after which you will be teleported back to the spot you where on when you clicked the NPC |
mapmove | MAPMOVE mapname 5 10 | Moves you to map 'mapname' position 5:10 |
map | MAP mapname | Moves you to map 'mapname' |
breaktimerecall | BREAKTIMERECALL | Stops a timed recall if any npc set it for your char |
exchangemap | EXCHANGEMAP mapname | Makes you switch places with someone on map 'mapname', if there's nobody on that map then you just get teleported there |
recallmap | RECALLMAP mapname | Makes everyone on map 'mapname' get teleported to the map you're on |
addbatch | ADDBATCH mapname | Sets the options for the batchmove |
batchdelay | BATCHDELAY | Sets the batch delay to 10 seconds |
batchmove | BATCHMOVE | Sets a delayed random move to a map set by ADDBATCH; first do BATCHDELAY then ADDBATCH then BATCHMOVE |
setmapmon | SETMAPMODE mapname SAFE | Sets the map to SAFE, options: same as mapflag on your TBL_MAPINFO 1(on) 0(off) |
pkzone | PKZONE 2 3 100 50 | Activates a map effect in a square around the npc in range 2, the looks = 3 (dunno what it's for), will last for 100 secs and do 50 damage |
mobfireburn | MOBFIREBURN mapname x y type points | As far as I know it does same as PKZONE but around player instead of NPC |
gtmapmove | GTMAPMOVE mapname 5 10 | Moves you to map with name 'mapname' coords 5:10 but on the same gt number as where the npc is on |
Files - IF statements | ||
Name | Usage | What it does |
checknamelist | CHECKNAMELIST filename.txt | Checks if your charname is in filename.txt |
checkaccountlist | CHECKACCOUNTLIST filename.txt | Checks if you login is in filename.txt |
checkiplist | CHECKIPLIST filename.txt | Checks if your ip is in filename.txt |
checknameiplist | CHECKNAMEIPLIST filename.txt | Checks if your charname and ip address are in filename.txt (basicaly only with both combination will this give true if you have the charname with a different ip in the list it'll be false) |
checkaccountiplist | CHECKACCOUNTIPLIST filename.txt | Checks if your account and ip are in filename.txt (same as above) |
checknamelistposition | CHECKNAMELISTPOSITION filename.txt 5 | Checks if your name is on the 5th line in filename.txt |
checkguildlist | CHECKGUILDLIST filename.txt | Checks if your guild name is in filename.txt |
checkservername | CHECKSERVERNAME name | Checks if your server is called 'name' |
Files - ACT statements | ||
Name | Usage | What it does |
addnamelist | ADDNAMELIST filename.txt | Adds your charname to filename.txt |
delnamelist | DELNAMELIST filename.txt | Deletes your charname from filename.txt |
addguildlist | ADDGUILDLIST filename.txt | Adds your guildname to filename.txt |
delguildlist | DELGUILDLIST filename.txt | Deletes your guildname from filename.txt |
addaccountlist | ADDACCOUNTLIST filename.txt | Adds your login to filename.txt |
delaccountlist | DELACCOUNTLIST filename.txt | Deletes your login from filename.txt |
addiplist | ADDIPLIST filename.txt | Adds your IP to filename.txt |
deliplist | DELIPLIST filename.txt | Deletes your IP from filename.txt |
clearnamelist | CLEARNAMELIST filename.txt | Deletes all data from filename.txt |
addnamedatelist | ADDNAMEDATELIST filename.txt | Adds your name and date to filename.txt |
delnamedatelist | DELNAMEDATELIST filename.txt | Deletes your name and date from filename.txt |
clearlist | CLEARLIST filename.txt | Deletes everything in filename.txt |
Guild - IF statements | ||
Name | Usage | What it does |
isguildmaster | ISGUILDMASTER | Checks if you are a guild master |
iscastleguild | ISCASTLEGUILD | Checks if your guild owns a castle (eg sabuk) |
isattackguild | ISATTACKGUILD | Checks if your guild is attacking a castle |
isdefenseguild | ISDEFENSEGUILD | Checks if your guild is defending a castle |
haveguild | HAVEGUILD | Checks if you have a guild |
checkcastledoor | CHECKCASTLEDOOR OPEN | Checks if the castle door is open, option: OPEN,CLOSE,DESTROYED |
isattackallyguild | ISATTACKALLYGUILD | Checks if your guild is allied to the attackers |
isdefenseallyguild | ISDEFENSEALLYGUILD | Checks to see if your guild is allied with the defenders |
iscastlemaster | ISCASTLEMASTER | Checks to see if you are the guild leader and your guild owns a castle |
checkofguild | CHECKOFGUILD guildname | Checks if you are in a guild called 'guildname' |
checkcastlegold | CHECKCASTLEGOLD = 5000 | Checks if the gold on your castle is 5000, options: =,<,>,>= |
castlechangedelay | CASTLECHANGEDELAY = 4 | Checks if your guild owns the castle for 4 days, options: =,<,>,>= |
castlewardelay | CASTLEWARDELAY | Checks if it's another 6 days until next war if it's been 6 days since the last war, options: =,<,>,>= |
Guild - ACT statements | ||
Name | Usage | What it does |
takecastlegold | TAKECASTLEGOLD 500 | Takes 500 gold out of the castle(eg, sabuk) |
guildbuildpoint | GUILDBUILDPOINT = 50 | Sets your guilds buildpoint to 50, options: =,+,- |
guildauraepoint | GUILDAURAEPOINT - 5 | Reduces your guilds auraepoint by 5, options: =,+,- |
guildstabilitypoint | GUILDSTABILITYPOINT + 5 | Adds 5 points to your guild 'stabilitypoint' value, options: =,+,- |
guildflourishpoint | GUILDFLOURISHPOINT = 10 | Sets your guilds flourishpoint to 10, options: =,+,- |
Group - IF statements | ||
Name | Usage | What it does |
checkgroupleader | CHECKGROUPLEADER | Checks if you're the group leader |
checkgroupnearby | CHECKGROUPNEARBY | Checks if all of the group is near the npc |
checkgroupcount | CHECKGROUPCOUNT = 5 | Checks if there is exactly 5 people in the group, options: =,<,> |
checkgroupclass | CHECKGROUPCLASS Warrior = 2 | Checks if you are the group leader and if there are at least 2 Warriors in your group, options: Warrior, Wizard, Taoist, =,<,>,>= |
Group - ACT statements | ||
Name | Usage | What it does |
groupmovemap | GROUPMOVEMAP mapname 5 6 | Moves everyone in your group to map with name 'mapname' coords 5,6, only works if you are the group leader |
Person you're facing - IF statements | ||
Name | Usage | What it does |
checkposedir | CHECKPOSEDIR 1 | Checks if the person you're facing is same gender as you, options: 0(doesn't matter what gender), 1(same gender), 2(opposite gender) |
checkposelevel | CHECKPOSELEVEL = 1 | Checks if the person you are facing is level 1, options: =,<,> |
checkposegender | CHECKPOSEGENDER MALE | Checks if the person you are facing is MALE, options: MAN, MALE, WOMAN, FEMALE |
Marriage - IF statements | ||
Name | Usage | What it does |
checkmarry | CHECKMARRY | Checks if you are married (not sure if it works) |
checkposemarry | CHECKPOSEMARRY | Checks if the person you are facing is married |
checkmarrycount | CHECKMARRYCOUNT = 1 | Checks how long you have been married, options: =,<,> |
Cgecheckmaster | CHECKMASTER | Checks if you are a student |
havemaster | HAVEMASTER | Checks if you have a master/student |
checkposemaster | CHECKPOSEMASTER | Checks if the person you are facing is a student |
posehavemaster | POSEHAVEMASTER | Checks if the person you're facing has a master/student |
checkposeismaster | CHECKPOSEISMASTER | Checks if the person you're facing is a master (can be someone else's master) |
checkismaster | CHESISMASTER |
Password - IF statements | ||
Name | Usage | What it does |
passworderrorcount | PASSWORDERRORCOUNT = 3 | Checks if your password error counter = 3, options: =,<,>,>= |
islockpassword | ISLOCKPASSWORD | Checks if your passwordlocked is true |
islockstorage | ISLOCKSTORAGE | Checks if your storage is locked |
Weird stuff - IF statements | ||
Name | Usage | What it does |
checkopen | CHECKOPEN 250 1 | Checks the m_QuestUnitOpen array to see if it's 1(on) or 0(off) |
checkunit | CHECKUNIT 250 0 | Checks the m_QuestUnit array to see if it's 1(on) or 0(off) |
reviveslaves | REVIVESLAVES | Reads file envir\petdata\charname.txt and does something which I think is bugged |
checkguildcheifitemcount | CHECKGUILDCHEIFITEMCOUNT = 6 | Checks if your guilds 'chiefitemcount' value = 6, options: =,<,>,>= |
checkcreditpoint | CHECKCREDITPOINT = 5 | Checks if your creditpoint = 5, options: =, <, >, >= |
checkmembertype | CHECKMEMBERTYPE = 2 | Checks if your membertype = 2, options: =, <, >, >= |
checkmemberlevel | CHECKMEMBERLEVEL > 2 | Checks if your member level > 2, options: =, <, >, >= |
checkgamegold | CHECKGAMEGOLD >= 100 | Checks if your gamegold >= 100, options: =, <, >, >= |
checkgamepoint | CHECKGAMEPOINT < 5 | Checks if your gamepoints are lower than 5, options: =, <, >, >= |
checkrenewlevel | CHECKRENEWLEVEL = 8 | Checks if your renewlevel = 5, options: =, <, >, >= |
checkcreditpoint | CHECKCREDITPOINT = 50 | Checks if you have 50 creditpoints, options: =, <, >, >= |
checkpayment | CHECKPAYMENT 10 | Checks if your payment value = 10 |
checkguildbuildpoint | CHECKGUILDBUILDPOINT = 5 | Checks if your guilds 'buildpoint' = 5, options: =, <, >, >= |
checkguildauraepoint | CHECKGUILDAURAEPOINT > 4 | Checks if your guilds auraepoint > 4, options: =, <, >, >= |
checkguildstabilitypoint | CHECKGUILDSTABILITYPOINT >= 3 | Checks if your guilds stabilitypoint >= 3, options: =, <, >, >= |
checkguildflourishpoint | CHECKGUILDFLOURISHPOINT < 6 | Checks if your guilds flourishpoint < 6, options: =, <, >, >= |
checkcontribution | CHECKCONTRIBUTION = 6 | Checks if your contribution value = 6, options: =, <, >, >= |
Weird stuff - ACT statements | ||
Name | Usage | What it does |
setopen | SETOPEN 100 1 | Sets quesunitopen array position 100 to 1(on) |
setunit | SETUNIT 105 1 | Sets questunit array position 105 to 1(on) |
resetunit | RESETUNIT 20 10 | Sets questunit array position 20-29 to off |